
Heroes
Yousuke
Kouta
Nanami
Ikkou
Isshuu
Shurikenger
Allies
Arsenal
Weapons/Gear
Vehicles
Shinobi Machines
Senpuujin
Gourajin
Tenkuujin
Revolver Mammoth
Karakuri Balls
Jakanja
Weapons/Gear
Mechanic Corp List One
Mechanic Corp List Two
Organic Corp
Mask Corp
Fan Beasts
Specials and Movies
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Karakuri Ball
01: Sword Slasher
Goraijer Karkuri Ball 10: Sword Slasher
Ranger: Hurricane Red
When the three combine their Sinobi Medals that becomes a
Karakuri Ball. This ball comes out from the center of the
Senpuujin. Senpuujin's gerneral weapon is the Sword
Slasher which comes from this Karakuri Ball number 01.
The Sword Slash Strike is its primary attack. Their
attack is the Triple Blade works this way: the Senpuujin
splits into three images. The one to the right slashes
left, the one at the right slashes left and the one in
the center slashes frontways for the final blow. It also
appeared in Episode 2. The Gourajin also has a Sword
Slasher. |
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Karakuri Ball 02: Goat
Crusher
Ranger: Hurricane Yellow
Crushing hammer extends to flatten monsters. Used by the
Senpuujin. Specialty of the Hurricane Yellow. Oboru
teleports a Shinobi Medal to Yellow to get this ball. The
Goat Crusher unrolls to become a hammer called the God
Hammer. It first appears in Episode 4. |
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Karakuri Ball 03: Totasu
Hammer
Ranger: Hurricane Blue
Totasu means Tortoise. Retractable chain for use as a
swinging mace. Used by the Senpuujin. Specialty of the
Hurricane Blue. Oboru teleports a Shinobi Medal to Blue
to get this ball in Episode 6. The logistics of this
robot was taken from a small paper that inside a Tortoise
stone Nanami fetched from a location. |
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Karakuri Ball Combo:
Hammer Crusher
Alternate Name: God Hammer
Chain of the Tortoise Hammer attaches to the Goat
Crusher. Goat Crusher hits the Tortoise Hammer and
launches at opponent. It is played like an old Japanese
and Latin American toy. Used by the Senpuujin. Used in
Episode 8. |
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Karakuri Ball 04: Plant
Axe
Ranger: Kabutoraijer
A pinwheel-like weapon with four deadly spiining blades.
Primary weapon of the Gouraijin. The attack they use is
"Axe Cutter". The Plant Axe combined with the
Stag's horns, the attack is "Double Horn
Cutter". The Goraijer stole it by hacking into the
Hurricanger's system. Oboru made it. The Gouraijin has a
port in it as well and that is how they intercepted the
collection of the Shinobi medal for this ball. It appears
in Episode 10. |
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Karakuri Ball 05: Gatling
Leo
Ranger: Hurricane Yellow
It appears in Episode 13. Oboru teleports a Shinobi Medal
to Yellow to get this ball. When it comes out the ball,
the Lion roars and lock into the position in the picture
and the two back legs fold upward. The front legs squeeze
up. The tail pops out as a handle for the SenPuuJin to
hold. The outside cannons extend out. When ready to
attack, the mane with head and cannons rotate
counter-clockwise and shoot out six yellow lasers. |
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Karakuri Ball 06: Squid
Attacker
Ranger: Hurricane Blue
High energy drilling power for destroying monsters. Used
by the Storm Megazord. It appears in Episode 14. When the
ball comes out and opens, the Squid Attacker comes out
but it's small with no point. The rest of it slowly pops
out piece by piece upward. It points toward the opponent
and spins clockwise. It attaches to the left red circle
on the SenPuuJin's 'knee'. It makes a drill sound. To
attack, the SenPuuJin sways it's left leg toward the
opponent, the Attacker's pieces pop out apart a bit.
White light flahses. Each piece turns clockwise with
yellow lighting. The SenPuuJin then charges toward the
opponent with a digital photo (a green grid screen
appears and box pieces of image appears) of a giant moon
behind the mountain.The attacker drills through the
villian and smoke comes out. |
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Karakuri Ball Combo:
Gatling Attacker
In Episode 15, they are merged, Squid is shook and they
placed in front of the Gatling Leo. When hooked, the
Gatling Leo's mane with the Squid Attacker spin
clockwise. It is then called Gatling Attacker.
"Hurricane Spiral" is the attack. Yellow Lion
roars, his mane spins. Gatling Leo's mane spins. The
spinning makes windy dust. Yellow light escapes from it.
Missiles are turn out of the merger in a whirlwind. It
attacks like a machine gun. |
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Karakuri Ball 07: Furai
Head
Karakuri Ball 08: Furai Knuckle
Furai Maru
Rangers: Hurricane Red, Kabutoraijer
The Furai Head and Furai Knuckle combine to form the
Furai Maru, which enables the combination of the
Senpuujin and the Gouraijin into the Goraisenpujin. The
Furai Maru then splits up to become the hands and the
head of the Goraisenpujin. |
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Karakuri Ball 09:
Karakuri Manto
Ranger: Hurricane Red
It's a giant cape belonging to the Hurricanger. It
appeared in Episode 22. It can be thrown to hit the
villian, make the hero disapppear or use as a sheild. |
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Karakuri Ball 10: Spin
Bee
Ranger: Shurikenger
In Episode 22, Shurikenger appears with his own
Karakuri ball that surprises Oboru. Bee in Japanese is
Hachi. Cord is pulled and it spins. Primary weapon of
Tenkuujin. |
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Karakuri Ball 11: Kabuto
Gani
Ranger: Kabotoraijer
Horseshoe Crab shaped weapon attaches to the arm to be
used as a lancing weapon. In Episode 24, the Shurikenger
gives the Goraijer a shinobi medal to bring fought this
one. The body is the hilt, the tail is the spear. They
slice and dice the enemy, then spear him through. It
shoots a yellow beam with green lightening around it.
Used by the Gouraijin. |
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Karakuri Ball 12: Trance
Spider
Spider can be launched as a grappling hook. Used by the
Tenkuujin. Appears in Episode 28. Megakagame Mark II
steals Karakuri ball #7 from the Senpujin. Tenkuujin form
the Karakuri ball out of energy emerging from its hands.
Tenkuujin tosed the spider at the ball and hauls it back.
It swinged the ball with spider at the villian. |
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Karakuri Ball 13: The
Stamp
Appears in Episode 29. It stamps villians, nullifying
them. Four lights appear on the villian, in a line going
down. The first symbol is golden yellow and is the Hayate
School symbol. The second is pink and it's the Hawk
symbol. The third is blue and it's the Dolphin symbol.
The last is yellow and is the Lion symbol. They light up
and become Kanji. |
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Karakuri Ball 14:
Pitashito Hitode
Alternate Spelling: Pitatto Hitode
Hitode means Starfish. Appears in Episode 30. The attack
is "Starlight Beat up!" The Shinobi Medal is
given to Hurricane Blue. The Starfish goes on Senpujin's
left knee. The Blue and Yellow Starfish aren't even seen
in the episode!! They are finally seen in Episode 42.
Senpujin fires four of them in an attack: red, yellow,
blue and green. They land on a Jakanja and set electric
blasts. |
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Karakuri Ball 15: Tri
Tsuno (Horns)
Karakuri Ball 16: Tri Kanmuri (Crown)
Karakuri Ball 17: Tri Tsume (Claws)
Tri-Condor
The three parts combine to form the Tri-Condor, which
enables the combination of the Senpuujin, Goraijin, and
Tenkuujin into the TenraiSenpuujin. The Tri Condor then
splits up to become the hands and the head of the
TenraiSenpuujin. The movie Tri Condor is completely
seperate from the one that appears in the series. The
movie one belongs to Princess Raina which she controled
with a special pendent. She climbed inside the cockpit
(with a completely different design) and flew home. |
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